Digital technology is the way of how over the years it has become more developed than ever, allowing other users to create products from their own initiative. Softwares such as Photoshop, InDesign, Final cut pro and Logic Pro X all help allow the producer to experiment with different elements of a design. For my AS coursework I was instructed to create a music magazine of my choice, however in A2 I created a horror genre film trailer which focused on the slasher sub-genre. Throughout the two years I have acknowledge the opportunity of being able to work with certain editing softwares that was accessible for me to utilize. I have also used these softwares to help me develop my work over the two years but more so in the second as my knowledge of them has increased.
Firstly I would like to start of with my Preliminary task that was to create a college music magazine. As this was completed in my first year my knowledge of the editing softwares was at amateur level, this meant that I couldn't express my true work as I was unable to identify key conventions which involves text, layout and image. Fortunately digital technology did however enable me to create work on InDesign as I was able to crop my dominant image and add text such as my masthead, slogan and cover line. Furthermore the production stage of my preliminary would be classed as experimental and hectic as finding the right location, model and costume was daunting. Digital technology allowed me to go out on my own accord and take photos to use for my college magazine. Finally skills that I used to help edit my photo included the crop tool and colour distortion which allowed me to bring my image to life.
Secondly in my second year the development of my AS magazine was significant as I had attained a deeper knowledge for my editing skills and typical conventions of a magazine. Through research skills I have expanded my knowledge of how conventions of magazines are portrayed towards the audience. With continous use of using digital technology to help me create a magazine I researched multiple real media texts of horror trailers to help me expand my knowledge of how they actually are
Firstly I would like to start of with my Preliminary task that was to create a college music magazine. As this was completed in my first year my knowledge of the editing softwares was at amateur level, this meant that I couldn't express my true work as I was unable to identify key conventions which involves text, layout and image. Fortunately digital technology did however enable me to create work on InDesign as I was able to crop my dominant image and add text such as my masthead, slogan and cover line. Furthermore the production stage of my preliminary would be classed as experimental and hectic as finding the right location, model and costume was daunting. Digital technology allowed me to go out on my own accord and take photos to use for my college magazine. Finally skills that I used to help edit my photo included the crop tool and colour distortion which allowed me to bring my image to life.
Secondly in my second year the development of my AS magazine was significant as I had attained a deeper knowledge for my editing skills and typical conventions of a magazine. Through research skills I have expanded my knowledge of how conventions of magazines are portrayed towards the audience. With continous use of using digital technology to help me create a magazine I researched multiple real media texts of horror trailers to help me expand my knowledge of how they actually are
Comments
Post a Comment